Here’s my list. I’ve restricted myself to games that were reviewed or written about by Arcadelife in 2011, so there may be some rather obvious omissions.
Links to related websites or iTunes are included where applicable.
Game of the Year:
Reason – I’ve played it more than any other game this year and I’m still having a lot of fun with it after 100+ hours.
iPad Game of the Year:
Order & Chaos Online (iOS/Universal)
Reason – Despite the flaws, annoyances and the fact that I (and many others) eventually just gave up due to boredom at the level cap, while it lasted this was a load of fun and a significant example of what could be achieved with a massively multiplayer game on a mobile device. I’ve put it in as my iPad game of the year because I hardly played it on my iPod, apart from checking the auction house while in the gym cafe.
iPod/iPhone Game of the Year:
1-bit Ninja (iPod/iPhone)
Reason – It elicited a range of emotional responses! It’s a fantastic platform game; very hard, very unforgiving. Levels need to be replayed over and over in order to successfully complete them. The controls are very good. The Gameboy style graphics (with the surprising use of 3D) are simple and perfect for this type of game. I have memories of specific jumps on particular levels that will haunt me for a long time.
iOS “Endless Runner” style Game of the Year:
Jetpack Joyride (iOS/Universal)
iOS Retro/Shooter Game of the Year:
Minotron 2112 (iOS/Universal)
iOS Puzzle Game of the Year:
Where’s My Water? (iOS / Universal)
Games that should have won something but didn’t:
Special mention for one of the best movie tie-in games ever:
Army of Darkness Defense HD (iPad)