This is going to be so good:
This is going to be so good:
It’s time to get excited about a game. Don’t forget to thank me when you buy this on September 4th and it takes over your life. What’s it called? Battle Riders. What is it? Combat racing game – Career mode, single race and challenges. 6 race types (Duel, Battle Race, Survival, Elimination, Clean Race and Time Trial), 3 environments, 9 tracks (plus reverse versions), 7 types of upgradeable car, 2 independent vehicle weapons. Oh, and you can spray your car all kinds of colours. No IAPs. Yeah, read that last bit again – No IAPs.
For me, this has a great feel of classic games like Road Blasters, with the action focussed into arena style tracks littered with ammo pick-ups, speed-ups and cash. If you equate Carmageddon with the original Death Race movie, Battle Riders feels like the game version of the Jason Statham Death Race remake. Either way, it’s a heck of a lot of fun.
I’ve played it quite a bit since I got a code for it earlier today. Here are two videos I recorded. If you don’t like the look of the arrow buttons, there are also joystick and tilt options. The iPod video was recorded using tilt.
The full official description of the game is here:
The game features a career mode with 120 events in 3 racing tiers that affect the speed and the weapons. There are 6 racing modes: Duel, Battle Race, Survival, Elimination, Clean Race and Time Trial. Three challenge modes get unlocked by completing the career tiers. These are: Time Attack, Minefield and Barrels.
There are 7 types of cars, each with 2 performance upgrades and 2 armour upgrades. The cars are also visually customizable. Each car can be equipped with two weapons from 5 types: Machine gun, Missiles, Mines, EMP and Raygun. These weapons become more powerful on higher tiers.
The races take place on 9 tracks across 3 different environments.: City Limits, Canyon and Metropolis. Each track also features a reversed version, for a total of 18 tracks.
The game is universal and works on all devices starting with the iPhone 3Gs, iPod 3rd gen (except the 8gb version) and iPad 1 up to the latest iPhone 5s and iPad retina. It requires iOS 4.3 or later. The graphics are tailored for each device’s capabilities and screen resolution.
It will be sold as a paid app, for $1.99.
Here’s a news item that’s rather cool, although I’m just a little bit too lazy to do much more than paste some info from the press release and link a recent gameplay trailer video.
“Germany-based publisher Deep Silver FISHLABS and developer Animation Arts will launch the successful point-and-click adventure Secret Files Tunguska on the App Store on July 17th, 2014. The mobile version of the multi-award-winning mystery title will run on iPhone, iPad and iPod touch and turn the player’s smartphone or tablet into the setting of a global conspiracy of epic proportions.”
“The initial purchase of Secret Files Tunguska for the set price of 4.99 US-$ / 4.49 EUR / 2.99 GBP / 169 RUR grants full access to the game’s entire narrative, including all content and features. Consequently, players do not have to unlock additional episodes or story angles via in-app purchase.”
Ok, fair enough, I’ll add a bit of opinion here… I remember playing this game on PC about 7 years ago and it was a fairly decent point-n-click style adventure. It was also released later on Wii and DS.
I’m planning on reviewing the iOS version; I’ll let you know how this game ends up playing on a tablet and iPod screen. Hopefully some of the “hunt the pixel” type puzzles won’t be as tricky as I’m thinking they might be.
If you have ever wanted to go head-to-head in a shoot-em-up game on your iPad (or iPhone) against a friend (or your 6 year old son), I’d like to introduce you to Dragonfly Fleet, the upcoming iOS shooter from Ramble Interactive. There are four modes, two each of solo and 2-player. Dragonfly Fleet’s Solo Flight mode plays like a traditional vertically scrolling shooter, complete with delightful relative touch control and a dynamic choice of left or right side fire button.
In Team Flight mode, there are two playable dragonflies with touch control limited to a small area around the player insect. Although this is co-op mode, care must be taken as your dragonflies can be damaged by player shots and collisions.
Gridshock is a variation of the shooter theme, with a grid of destructible blocks covering most of the screen in addition to the randomly spawning enemies. The 2-player version of this mode is called Faceoff, with your opponent facing you across the grid.
Although I don’t have a release date to share, Dragonfly Fleet is looking very finished and should be on the app store soon. I’ll be posting a review of this game as soon as it is released.
First of all, you need to know that SOS in the title could mean Sheep On Skateboards. But it probably won’t, and that’s what makes the limited available information about this game just so fascinating.
The only real clue anyone has at the moment is that it looks a bit like Jetpac.
And Jetpac totally ruled.
When you’re down the pub later, nudge the person standing next to you at the bar and ask them, “What do you know about Air Supply – SOS?” I bet you a fiver they know less than I do. Forget Titanfall, start believing the hype for AS-SOS.
It’s hard not to get excited about this one…
Hailed as “a next-gen for action-adventure games for mobile”, Godfire is currently in development with a fairly loose “later this year” launch being promised. The official website is still very much in teaser mode but there is enough media available to hint that this one could be something special.