Posts Tagged ‘Universal’

h1

Traps n’ Gemstones review (iOS / Universal)

July 25, 2014

traps n gemstones pic 1394

10 word description: Metroidvania style platform exploring action/puzzle game. Game Center.  

traps n gemstones pic 1398

10 word review: Loads of fun; classic genre in Donut style. Highly recommended.

traps n gemstones pic 3155

You will like this if you enjoy: Exploration platform games (Castlevania / Super Metroid). 

traps n gemstones pic 1399

The good news: Instantly fun; great controls + varied and well-designed rooms/levels. Loads of content and a constant sense of progression as you discover new items (whip, gun, etc.) and open up  new areas. No IAPs.

img_3160

The bad news: No cloud sync. 

traps n gemstones pic 1400

Arcadelife verdict: This is a great game; pure, enjoyable Metroidvania gameplay with no IAPs to get in the way of actually playing and enjoying the game. It starts off fairly easily as you are introduced to the various gameplay elements but the challenge soon increases with traps and puzzles becoming tougher.

traps n gemstones pic 3158

Your score (coins collected) is reset when you die, although your overall progress is not, which makes achieving a massive high score an elusive and entirely optional goal.

traps n gemstones pic 1414

Overall – bloody brilliant, a new benchmark for iOS platform adventures and a joyful kick in the nuts for cynical, greed-inspired IAP-bloated freemium garbage.

Arcadelife rating

Presentation – 9.5/10
Visuals – 9/10
Controls – 9/10
Content – 9.5/10
Fun – 9/10
Final rating – 9.5/10

EXCELLENT

Rating categories explained here.
Version reviewed by Arcadelife is 1.00
iTunes link

Donut Games website link

Arcadelife played and reviewed this game on:
5th gen iPod Touch (iOS 7.1.2)
4th gen iPad (iOS 7.1.2)
This review was typed on a Das Keyboard Model S mechanical keyboard – check them out, they’re really rather groovy.
h1

Laser Ship Infinity review (iOS / Universal)

July 23, 2014

laser ship infinity pic 1393

10 word description: Vertically scrolling shoot-em-up. Tilt controls. Game Center leaderboard.

laser ship infinity pic 1380

10 word review: Simple yet curiously enjoyable; would benefit from alternate control method. 

laser ship infinity pic 1382

You will like this if you enjoy: Basic space shooters from bygone days. Tilt controls, aka “playing one-handed”.

laser ship infinity pic 1390

The good news: Straightforward (classic) gameplay is ideal for pick up and play gaming. Enemies are Tetris blocks and retro arcade consoles, unless I am much mistaken. The name Laser Ship Infinity is really cool.

laser ship infinity pic 1385

The bad news: Tilt movement control with no alternative option (rumoured to be addressed in a forthcoming update). Gameplay does not evolve and challenge does not increase. Although ‘coins’ are earned there is nothing to buy with them such as permanent ship upgrades, etc. 

laser ship infinity pic 1389

Arcadelife verdict: This game feels dated even by iOS gaming standards, with a single ‘endless’ style game mode, tilt controls, no unlockable stuff or any kind of ship upgrades and a very basic GC leaderboard. In a straight comparison with other iOS vertical scrolling shooters, for example Danmaku Unlimited 2, it seems very limited in both scope and content. However, it has enough of a high-scoring hook to become fairly addictive once you resign yourself to the mandatory tilt controls. It would be good to see this game updated with a set of permanent ship upgrades – give us something to spend those coins on but please don’t tag on any IAPs!

laser ship infinity pic 1392

Also worth noting: the larger screen area makes the game considerably easier on the iPad and more challenging (less room to manoeuvre and dodge objects) on iPhone/Touch devices. Of course, the tilt control on the iPad is as much of a bad idea here as in any other game where it is the only available option.

Arcadelife rating

Presentation – 7.5/10
Visuals – 6.5/10
Controls – 4/10
Content – 5/10
Fun – 7.5/10
Final rating – 6/10

NEEDS A FEW TWEAKS

Rating categories explained here.
Version reviewed by Arcadelife is 1.1
iTunes link

Laser Ship Infinity website link

Arcadelife played and reviewed this game on:
5th gen iPod Touch (iOS 7.1.2)
4th gen iPad (iOS 7.1.2)
This review was typed on a Das Keyboard Model S mechanical keyboard – check them out, they’re really rather groovy.
h1

Secret Files Tunguska review (iOS / Universal)

July 16, 2014

tunguska pic 1370

10 word description: Point and click adventure. Over 100 locations. Full voice acting.

tunguska pic 1373

10 word review: Enhanced touch screen experience, no IAPs. Pretty graphics, challenging puzzles.

tunguska pic 3086

You will like this if you enjoy: Point and click adventures. The classic genre tradition of combining item X and item Z from location A to use in location B to solve a puzzle.

tunguska pic 3081

The good news: Touch screen conversion and enhancements are very good. Full voice acting for all characters. Lots of varied and atmospheric locations. Cute protagonist – I know, I know, but she is. 3 separate save slots; save any time. Cloud sync saving so you can play on multiple devices. Decent tutorial plus in-game walkthrough (if you need help). 

tunguska pic 3007

The bad news: Although it is universal, playing on the smaller (iPhone/iPod Touch) screen is fiddly despite some great efforts to optimise the screen layout on those devices. Some items (that were already borderline invisible on the PC version) are extremely hard to see on the iPad screen, resulting in a fair amount of full-screen fingertip exploration in order to detect essential items. Some of the puzzles are not particularly logical, for example the sequence involving the cat in one of the early locations.

tunguska pic 3074

Arcadelife verdict: Secret Files Tunguska was originally released on PC and later ported to both the Wii and the DS. It’s a very attractive looking game that sticks to the point and click genre standards; the iOS port has obviously been handled with a good deal of consideration for how the game will play on this kind of device. The puzzles are frequently challenging and you’re not going to breeze through this game (unless you frequently resort to the built-in walkthrough guide). I will quite happily recommend this game for fans of the point and click genre but if you have already played through it on another platform you are not going to find anything new in this version.  

Arcadelife rating

Presentation – 9/10
Visuals – 8.5/10
Controls – 9/10
Content – 10/10
Fun – 8/10
Final rating – 8.8/10

GREAT

Rating categories explained here.
Version reviewed by Arcadelife is 1.0.0
iTunes link
Arcadelife played and reviewed this game on:
5th gen iPod Touch (iOS 7.1.2)
4th gen iPad (iOS 7.1.2)
This review was typed on a Das Keyboard Model S mechanical keyboard – check them out, they’re really rather groovy.
h1

Dino Hunter: Deadly Shores review (iOS / Universal)

July 15, 2014

 

dino hunter pic 1366

10 word description: Dinosaur shooting gallery. Numerous dinos, weapon upgrades and IAPs.

dino hunter pic 1358

10 word review: Enjoyable despite IAP overload. Dinosaurs look great; Very polished overall.

dino hunter pic 3067

You will like this if you enjoy: Sniping games, target shooting games, anything involving dinosaurs (and shooting them).

dino hunter pic 3023

The good news: Presentation is of a consistently high quality. Backgrounds are varied (between regions) and nice looking. Gun models and dinosaurs are detailed, varied and realistic. Dino animations are decent. Mission structure and weapon upgrades fit together well. Infrared (more like Predator x-ray vision) is a slick and entertaining feature. For a game which is swamped in IAPs, it is surprisingly easy to progress and complete entire regions without spending a single penny or being forced to wait ages for timers.

dino hunter pic 3113

The bad news: No cloud sync between devices – boo! The IAP timers, although quite short, are still irritating. None of the exotic (or even the slightly higher standard) weapons can realistically be obtained without spending real money. The weapon prices (if you are stupid enough to go the IAP route) are absolutely ridiculous.

dino hunter pic 3096

Arcadelife verdict: If this game came at a premium price without IAPs (and the associated timers and silly weapon prices) it would be excellent. As it is, you need to be able to tolerate two things in order to progress and enjoy it without spending any money: 1 – The energy and high level weapon upgrade timers. 2 – The fact that you will only ever be able to use the “standard” weapons for each region.

dino hunter pic 1369

The good news is that the game can be played and completed without spending any money on it. I have reached region 3 (the final area) using only the default weapons, the ones that can be bought and upgraded to their maximum at very reasonable prices with in-game currency. The really weird thing about this is that it suggests that all the better weapons (that cost a lot of real money) will only serve to make the game unnecessarily easy. It’s easy enough with the bog-standard weapons so I can only assume it turns into a complete joke with the expensive ones. Sure, there are entire mission chains in each region that can’t even be started without specific exotic weapons, but those mission chains are optional and do not prevent progress through the region bosses or access to new regions.

dino hunter pic 3109

As a “hunting” game, it is rudimentary at best, with no exploration (there’s no character movement apart from aiming your gun) and nothing else to do but aim and shoot. As a target gallery, it is a gorgeous looking series of shallow yet undeniably entertaining prehistoric executions.

dino hunter pic 3060

I’m not sure about the lore or the backstory to the environments; there’s a wrecked Viking longship on top of a rock in region one, and what appears to be a crashed WW2 fighter plane in region 2. Maybe you just make up your own reasons for these, or ignore them and concentrate on shooting hapless dinos in the lungs. I suppose it’s a “mysterious island” or a “lost world” but the complete lack of an explanation doesn’t take anything away from the game.

dino hunter pic 3101

My recommendation: pretend the IAPs don’t exist and have as much fun with this game as you can. Regarding the score (below), I’ve marked “content” down due to the IAP weapons that you can’t acquire without spending loads of real money. Every other sub-score is based on playing the game without spending any money on it.

dino hunter pic 3092

Arcadelife rating

Presentation – 9.5/10
Visuals – 9/10
Controls – 9.5/10
Content – 4/10
Fun – 8/10
Final rating – 7.9/10

GOOD

Rating categories explained here.
Version reviewed by Arcadelife is 1.0.0
iTunes link

Glu – Dino Hunter website link

Arcadelife played and reviewed this game on:
5th gen iPod Touch (iOS 7.1.2)
4th gen iPad (iOS 7.1.2)
This review was typed on a Das Keyboard Model S mechanical keyboard – check them out, they’re really rather groovy.
h1

Monster Hunter Freedom Unite review (iOS / Universal)

July 11, 2014

monster_hunter_logo10 word description: Port of MHFU. Hunt monsters, wield weapons; fish, farm, explore.

mhfu pic 1337

10 word review: Players with time to fully experience this will love it.

monster hunter pic 2998

You will like this if you enjoy: The Monster Hunter series. Deep, tactical fighting games. RPGs where the emphasis is on mastering tough challenges rather than levelling until they become easy. Dark Souls, specifically the gameplay concept of a relentless sequence of boss battles interspersed with environment roaming and smaller scale fights.

capcom_mhfu05

The good news: An excellent, full-featured port. Great graphics and overall presentation. Very well implemented touch controls. Absolutely tons of content. Comprehensive tutorial missions. Loads of in-game information, instruction and lore.

monster hunter pic 2997

The bad news: No Cloud sync. The investment of time required to play and fully enjoy this won’t suit those who are looking for a quick pick-up and play style game. Not quite as much of an epic experience on iPhone/iPod as on iPad, but that shouldn’t come as a surprise to anyone.

monster hunter pic 1335

Arcadelife verdict: There are two ways of looking at this. You’re either going to go into raptures and embrace MHFU as a fantastic achievement on iOS… or you’re going to dismiss it because it’s too long, too slow and takes ages to get through. It’s a difficult call because the game is very good, an impressive port and also a huge, engrossing experience without any IAPs. It also has optional multiplayer that adds an extra dimension to the gameplay.

monster hunter pic 2987

If you are a fan of this type of game, it will be personal circumstance rather than anything about the graphics, controls or game features that will be the deciding factor. If you’re the kind of gamer who spends hours gaming happily on an iPad, sign up now. If you randomly dip in and out of games on your iPhone or iPod in short bursts, this game is going to frustrate you more than it entertains, purely because it wasn’t originally designed to be played that way.

monster hunter pic 2984

As an example of a deep, content rich tactical action game – there’s nothing much that can touch it on iOS.

 

mhfu_esrb_rating

That describes so many fun nights out.

Arcadelife rating

Presentation – 9.5/10
Visuals – 9/10
Controls – 9/10
Content – 10/10
Fun – 8/10
Final rating – 9/10

MONSTROUS

Rating categories explained here.
Version reviewed by Arcadelife is 1.00.02
iTunes link

Monster Hunter website link

Arcadelife played and reviewed this game on:
5th gen iPod Touch (iOS 7.1.2)
4th gen iPad (iOS 7.1.2)
This review was typed on a Das Keyboard Model S mechanical keyboard – check them out, they’re really rather groovy.
h1

Cally’s Caves 2 review (iOS / Universal)

July 3, 2014

callys caves 2 pic 1280

10 word description: Action platform adventure. 16 unique weapons. 6 bosses. Game Center.

callys caves 2 pic 1282

10 word review: Great fun; loads of action, challenging but not frustrating.

callys caves 2 pic 1285

You will like this if you enjoy: Platform games. Action games. Run ‘n’ gun games. Free games that are worth playing.

callys caves 2 pic 1295

The good news: Controls are fine (apart from sometimes obscuring what lies below when you’re moving downwards). Graphics are old-school but varied and quite attractive. Loads of well-structured levels. Constant sense of progression with character levelling, weapon levelling, store items (from game coins, not IAP). Lots of fun.

callys caves 2 pic 1298

The bad news: No cloud sync.

callys caves 2 pic 1290

Arcadelife verdict: This is a relentlessly fun game, free but refreshingly devoid of timers, pay-walls and consumable IAP nonsense. Yes, there is one IAP, but it’s a single purchase that will remove ads (which are unobtrusive anyway) and give you a bit of a power boost if you’re struggling. I haven’t struggled yet and I’m having a great deal of fun with this game.

callys caves 2 pic 1292

Arcadelife rating

Presentation – 8/10
Visuals – 7.5/10
Controls – 8.5/10
Content – 9/10
Fun – 9/10
Final rating – 8.8/10

GOOD TIMES

Rating categories explained here.
Version reviewed by Arcadelife is 1.0.0
iTunes link

Cally’s Caves website link

Arcadelife played and reviewed this game on:
5th gen iPod Touch (iOS 7.1.2)
4th gen iPad (iOS 7.1.2)
This review was typed on a Das Keyboard Model S mechanical keyboard – check them out, they’re really rather groovy.
h1

Godfire review (iOS / Universal)

June 19, 2014

godfire_logo10 word description: Mythologically themed third person action/fighting game. Upgrades, Bosses, IAPs.

godfire pic 2919

10 word review: Gorgeous looking; repetitive fights; large but slow bosses; rather short.

godfire pic 2888

You will like this if you enjoy: Button-mashing fighting games. Very nice graphics.

godfire pic 2901

The good news: Graphics and animations – particularly in the relentless button-mashing fights – are very high quality and great to watch. Sounds and overall presentation are also consistently good. Controls could be improved, with maybe an option to have a movable d-pad, but are responsive and reliable enough for everything that this game needs you to be able to do. Bosses are large and look the part. Cloud sync works!

godfire pic 2918

The bad news: Fighting the cannon-fodder enemies, which is a large part of the game, soon becomes repetitive and combat never feels like it really evolves. Puzzles (to open some chests and doors) are laughably easy to the point where I wondered why they bothered even having them in the game – they just slow you down unnecessarily. Boss fights all follow the same sequence: Dodge boss attack several times, wait for boss to become vulnerable (obvious visual cues), hit boss a few times, repeat. Levels are linear and very short, and there are only 7 of them. The best weapons and items can only be bought via IAP; they can’t be unlocked through playing the game.

godfire pic 1255

Arcadelife verdict: Despite gripes, of which I have several (see above), I can appreciate what Godfire is trying to do and, for the most part, I believe it achieves its aims. Most of the budget clearly went into the visuals, which are consistently high quality apart from some extreme depth-of-field in places, which just makes the game look unnecessarily blurry. Yes, the fighting is repetitive but it looks and feels very convincing, with some of the best fighting animations that I have seen in any iOS game. Saying that, I never really felt that I (or my character) was becoming more skilled as the input (essentially mash on two buttons) is never developed despite unlocking a variety of moves and combos.

godfire pic 2929

The bosses initially look very impressive, until they start to be recycled half way through the game, and they all follow the same attack/sleep cycle which doesn’t really give a sense of intensity or threat.

godfire pic 2907

Overall, Godfire kept me going to the end of normal mode because it looks so good. Unlocking yet another pair of swords doesn’t have the gameplay hook that it could have; the fact that the top 3 weapon choices need to be bought with real money is just indicative of “me too” IAP inclusion, without giving any thought to players who might actually want to play the game to unlock the best items.

godfire pic 2909

Godfire appears to be trying to imitate aspects of Dark Souls or God of War, but it lacks the depth and complexity of those titles and really only excels with its visuals. However, if you want one of the best looking iOS action games and you’re not put off by repetitive combat and by-the-numbers boss fights, Godfire will keep you playing and, for the most part, enjoying it. Just don’t go in expecting a hugely challenging or deep experience.

Arcadelife rating

Presentation – 9/10
Visuals – 9.5/10
Controls – 8/10
Content – 7/10
Fun – 7/10
Final rating – 8.5/10

GODLIKE … ALMOST

Rating categories explained here.
Version reviewed by Arcadelife is 1.0.0
iTunes link

Godfire website link

Arcadelife played and reviewed this game on:
5th gen iPod Touch (iOS 7.1.1)
4th gen iPad (iOS 7.1.1)
This review was typed on a Das Keyboard Model S mechanical keyboard – check them out, they’re really rather groovy.
h1

Battleheart Legacy review (iOS / Universal)

June 4, 2014

battleheart legacy pic 1224

10 word description: Customise unique hero, battle hordes of enemies, real time combat.

battleheart legacy pic 2818

10 word review: One of the best iOS games ever, regardless of genre.

battleheart legacy pic 2768

You will like this if you enjoy: Full-featured, highly polished, addictive, fun action-RPGs. With no IAPs.

battleheart legacy pic 2823

The good news: Everything! Ok, I can’t leave it at that, I know. Character graphics, environments and visual effects are excellent. Enemies are varied and detailed with great animations. The multi-class character system, effectively letting you freely customise your build (attributes, active & passive skills, items), is truly wonderful. The control method works very well, although a small amount of learning and experimentation always helps. World map is a decent size, with many locations unlocking higher-level areas or repeatable boss fights (at the same location). Cloud sync is cleverly implemented, functioning as a separate save slot. Dialogue humour is actually funny. The game is a whole load of fun.

battleheart legacy pic 1233

The bad news: There are still some crashes, even after the update, that appear to be related to summoned skeletons (in my experience anyway). Progress is based on clearing areas and repeating lucrative encounters (and the Arena) rather than following a story-based quest chain. This is NOT bad in any way, but is worth mentioning as it may disappoint players who are hoping for a quest-fest, which this game is not.

battleheart legacy pic 2806

Arcadelife verdict: Battleheart Legacy is brilliant, one of those rare games that instantly takes over your life and becomes your sole reason for existence. Tragic, but true! The character customisation is a work of genius; the diversity of builds defines the word CHOICE with all its joys and implications.

battleheart legacy pic 2783

Levelling up and picking skills is a constant progression filled with surprises and decisions, with additional build variations coming from weapons, armour and items that you acquire from drops, treasure chests or the local shop. The full map can be explored from the start, although the fixed levels of every zone will mean that reckless dungeon delving can lead to your swift demise.

battleheart legacy pic 2767

The fact that enemies don’t scale to your level means that character progress can easily be measured by revisiting a map area or boss encounter after levelling a few times, where you can revel in your newly acquired uberness, or just die again due to slotting a less than optimal set of skills.

battleheart legacy pic 2743

And then there’s the arena, which is just you versus endless waves of enemies until you die. Until you reach at least level 15, the dying part will occur very quickly. If you can kill at least 10 enemies in the arena (not as easy as it sounds) you earn a reward item. As far as the story is concerned, you will be told about the location of some items to retrieve in three high level areas, then pretty much left alone to choose how you level up enough to be able to tackle those zones.

battleheart legacy pic 1236

There are a few entirely optional side quests that are sometimes more fun to fail than to complete, for example a Mage Tower quest to kill a giant spider using only elemental magic.

battleheart legacy pic 2821

The absence of the usual generic plethora of mundane quests is refreshing and gives the game a very liberated feel. The associated absence of a quest log, with only the most rudimentary map markers can initially feel rather daunting. Once you realise that the quests are not essential for progress or, indeed, for enjoying the game, it all makes a lot more sense.

battleheart legacy pic 2752

Overall, Battleheart Legacy is a hugely entertaining game. I haven’t had as much compulsive fun running around blowing stuff up and buying cool items since Galaxy on Fire 2, and that is a great compliment to pay any game. And, finally, the fact that a mobile game quite casually takes on the “be anything you want to be” character development ethos of Skyrim and makes it even more fun is a massive, praiseworthy achievement. I have no reservations about giving this game the highest score; it’s a fantastic experience and it deserves to do extremely well.

battleheart legacy pic 2730

Arcadelife rating

Presentation – 9.5/10
Visuals – 9.5/10
Controls – 9/10
Content – 9.5/10
Fun – 10/10
Final rating – 10/10

AWESOME

Rating categories explained here.
Version reviewed by Arcadelife is 1.1.1
iTunes link

Mika Mobile website link

Arcadelife played and reviewed this game on:
5th gen iPod Touch (iOS 7.1.1)
4th gen iPad (iOS 7.1.1)
This review was typed on a Das Keyboard Model S mechanical keyboard – check them out, they’re really rather groovy.
h1

Uncanny X-Men: Days of Future Past review (iOS / Universal)

May 29, 2014

x-men pic 1219

10 word description: Side-scrolling platform fighter; 5 playable X-Men; Upgrades; No IAPs.

x-men pic 2675

10 word review: Leisurely pace and low challenge but generally fun – no IAPs!

x-men pic 2695

You will like this if you enjoy: X-Men; Scrolling beat-em-up games / run ‘n’ gun games. Buying a popular franchise mobile video game once and never being asked to spend any more money on it ever again – wow, I know, what a mind-bending, revolutionary concept!

x-men pic 2701

The good news: Two decent control options. Pretty good graphics throughout. Overall impressive presentation. Good range of playable characters that can be swapped at any time, even mid-mission. Plenty of levels. No IAPs, despite the in-game “XP” currency and loads of unlockable skills, etc.

x-men pic 2706

The bad news: No iCloud sync – this really put me off playing on more than one device. Come on GlitchSoft, add this feature and the game will be about as good as it’s possible to get for a mobile game. Initially, the action feels kind of slow with floaty jumping and weak enemies. Although that feeling never completely goes away, the game never really feels too slow or too easy.

x-men pic 2711

Arcadelife verdict: It’s bizarre that I’m more excited about something that is missing from a game than anything that’s included. In this case, it’s pretty obvious – no IAPs. It’s even the first thing that is mentioned in the app store description so I’m clearly not alone on this one. These days, for a major franchise tie-in mobile game to be released as “pay-once, never spend anything ever again” offering, that’s a huge surprise. Coming in a close second on the surprise-o-meter: this game is actually pretty good.

x-men pic 2713

The gameplay does start off feeling rather slow, with Wolverine (first playable character and arguably the most overpowered once you unlock all his skills and abilities) running in slow-motion with some very floaty jumping. After a few levels, the moderate pace and the floaty jumping start to feel normal rather than a hindrance. Saving up XP points to unlock skills is never a chore; I had enough to unlock all of Wolverine’s skills, plus his third alternate costume, within the first few levels. There’s always the option to go back and improve your star rating (or find hidden lore books) which is a great way to earn some extra XP points.

x-men pic 2710

As soon as a character is unlocked, that character can be chosen to play any level. You can even pause the game at any time in a level and swap to any of your unlocked characters.

x-men pic 2684

The platforming is mostly just basic jumping, with a couple of challenging ascents thrown in occasionally, usually in order to reach a hidden lore book or XP booster pad. The fighting is consistent and fairly simple, with unlockable attack skills assigned to reasonably reliable left/right/down swipes on either the fixed position attack button (my preference) or anywhere on the right side of the screen if you prefer a button-free approach.

x-men pic 2687

Overall, this is a nice X-Men game that proves you really can have a major franchise tie-in on iOS without pay-walls or pay-to-win nonsense. If you’re going to buy one game purely on principle this year to prove that gamers still actually want to play proper games on iOS – you won’t regret making your point with this one.

Arcadelife rating

Presentation – 9/10
Visuals – 8.5/10
Controls – 9/10
Content – 9/10
Fun – 8.5/10
Final rating – 8.9/10

UNCANNY

Rating categories explained here.
Version reviewed by Arcadelife is 1.0.3
iTunes link

Glitchsoft – X-Men website link

Arcadelife played and reviewed this game on:
5th gen iPod Touch (iOS 7.1)
4th gen iPad (iOS 7.1)
This review was typed on a Das Keyboard Model S mechanical keyboard – check them out, they’re really rather groovy.
h1

Abyss Attack review (iOS / Universal)

May 22, 2014

abyss attck pic 1195

10 word description: Underwater themed vertically scrolling shoot-em-up. Bosses, IAPs, Game Center.

abyss attck pic 2668

10 word review: Gorgeous visuals, tight controls, tons of upgrades. IAPs and crashes.

abyss attck pic 1198

You will like this if you enjoy: Shooters. Very pretty shooters.

abyss attck pic 2666

The good news: Presentation and graphics are very good. Relative touch control is perfectly responsive. Randomised enemy sequences keep each session feeling fresh. iCloud sync between devices.

abyss attck pic 1204

The bad news: The game feels like it was designed around the IAPs; personally, I think a shoot-em-up plagued with pay-to-score-higher IAPs is fundamentally flawed. It crashes a lot (on iPod 5 & iPad 4), particularly when creating a relic.

abyss attck pic 1184

Arcadelife verdict: Abyss Attack is a lot of fun, a truly stunning looking shooter that comes with plenty of challenge and a great feeling of progression as you upgrade weapons and travel through different levels. However, the way that it is drowned in IAPs, with several items that can only be acquired via IAP, just feels wrong. As it is currently free, there’s no reason not to try it out… unless you don’t think you will be able to resist the urge to pointlessly throw real money at it.

abyss attck pic 1206

I’ve dropped half a point from the score for the crashes.

Arcadelife rating

Presentation – 9/10
Visuals – 9.5/10
Controls – 9.5/10
Content – 8/10
Fun – 8/10
Final rating – 8/10

GORGEOUS

Rating categories explained here.
Version reviewed by Arcadelife is 1.1
iTunes link

Chillingo website link

Arcadelife played and reviewed this game on:
5th gen iPod Touch (iOS 7.1)
4th gen iPad (iOS 7.1)
This review was typed on a Das Keyboard Model S mechanical keyboard – check them out, they’re really rather groovy.
Follow

Get every new post delivered to your Inbox.

Join 569 other followers