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Roulette for iPad review (Universal)

March 3, 2011

“You win some, lose some, it’s all the same to me”

10 word description: 3D Roulette; American, European & French tables; real dealer’s voice.
10 word review: Good looking but ultimately pointless without any challenge. No multiplayer. 

Always bet on black. You'll win at least half the time. Probably. Not that it matters.

You will like this if you enjoy: Gambling without any risk or opponents. So not really gambling.

Round and round it goes. Where it stops, nobody knows. Or cares.

Look, it landed on black! I won, I won. Whoopee.

The good news: It looks good, does everything it should…
The bad news: … except offer any sort of challenge including an element of risk or an opponent, real or virtual.

So you can pretend to be bored in Vegas, Paris or Bolton.

Arcadelife verdict: A wasted opportunity. The game accurately simulates placing chips, seeing the wheel spin in 3D and being told whether you have won money or not. However, that’s all it does. There is no challenge, no virtual opponent, no multiplayer option of any description. If you bet the maximum limit and and lose, just reset the starting amount and start again. If you win anything, you might just as well do the same thing. It’s completely pointless. Even the name is misleading; it is a universal app and runs fine on my iPod Touch, although still displaying the name “Roulette for iPad” on the menu screen.

I win again by betting on black, this time on my iPod.

iTunes link: Roulette for iPad

Arcadelife played and reviewed this game on an iPad and 3rd gen iPod Touch, both running OS 4.2.1.

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