Robot Wants Kitty review (iPod/iPhone)

March 21, 2011

“When I say bot, you say cat. Bot, cat, bot, cat
So when I say Robot, you say cat. Robot, cat, robot, cat”

10 word description: Retro style platform exploration; discover upgrades, help robot reach kitty.

Click images to view full size. See, it looks ok on a 4th gen iPod Touch.

10 word review: Charming, polished, mini-metroid. Looks great, very smooth, extreme fun!  

Predictably, several bouncy blue nasties are between you an that extra heart.

You will like this if you enjoy: Platform games, exploration games, Archibald’s Adventures, retro platform adventure games (Jet Set Willy, Dynamite Dan, Starquake, etc.) 

How sad! An unhappy computer 😦 - Make it smile and it will open the door. Seriously.

The good news: Highly polished, great framerate, superb controls, lovely graphics & animation, cute and varied characters, interesting and amusing upgrades/abilities, engrossing game with perfect choice of retro style.

In other words, it's a checkpoint. There are plenty of these; they also function as save/continue points.

The bad news: The pick-up-&-play brigade may find the lack of a map worrying. Anyone born before 1975 probably won’t be too bothered. (Please note that arbitrary dates and generalisations are necessary or I’d be here all day.)

Wear helmet - smash blocks. Groovy.

Arcadelife verdict: There’s really no question; if you want a very good platform game on your iPod/iPhone – get this one. The whole game has such a polished/finished feel to it and everything you want is here:

– Charming retro style that perfectly suits the game
– Virtually perfect controls. Once or twice I jumped/fired when I didn’t intend to, but that’s more because of my fast-as-possible playing style than a real criticism of the button placement. Then I went into Options and slightly moved the position of the jump button. Marvellous!
– Very smooth framerate
– Rock solid game engine, jumping mechanic feels right and great level design – and there’s a level editor to create your own!
– Designed to be enjoyable, not a punishing exercise in pixel perfect jumps and demoralising puzzles.

”]On the larger levels, a map or maybe the ability to partially zoom out would be a nice addition. Personally I don’t think it is essential, but I was brought up on Spectrum games where, if you wanted a map, you got some graph paper out and drew it yourself.

Ah, at last! But ... what does a robot actually want to do with a kitty?

I’m really enjoying this game! Unless you’re completely turned off by platform games, I can thoroughly recommend Robot Wants Kitty. Well done, Raptisoft – another great game! 

The version of Robot Wants Kitty that Arcadelife reviewed is 1.0

iTunes link

Raptisoft / Robot Wants Kitty website link

Arcadelife played and reviewed this game on:
4th gen iPod Touch (OS 4.3)

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