Neon Mania review (iOS/Universal)

April 14, 2011

“Under neon loneliness, motorcycle emptiness”

10 word description: Steady hand game. Trace the shapes to create neon art.

That's 102 "Street" levels. There are 525 "Kids", 114 "Party", 450 "Signs" and 4 other categories with similar amounts.

10 word review: Simple, relaxing line-following game. Hundreds of levels. Two modes.

You will like this if you enjoy: ‘Steady hand’ line-following games, neon signs, relaxing games that are extremely casual.

Starting at one of the stars, trace the line with your finger. Then do the same for the remaining line(s).

The good news: It’s bright, colourful, has tons of levels and is quite different from the usual games I see on the iOS devices.

And that's it. That's really it.

The bad news: Despite multiple lines to trace in most pictures, there’s no multi-touch. You have to draw one line at a time. Score & ratings seem a bit random; it’s not always clear how you achieved a perfect 3 star rating or why you didn’t. Ultimately, it’s way too easy to be any kind of challenge for anyone over the age of 3.

Trust me - drawing those two shapes on the screen was not difficult, or amazing.

Arcadelife verdict: Here’s some polite applause for creating something a bit different and loading the initial release with a huge amount of levels. Now give me a challenge to go with all the pretty colours and I’ll be happy. I know it’s pitched as a relaxing game, but it needs something more to keep pulling players back to the hundreds and hundreds of levels…

Arcadelife rating: 60/100

Version reviewed by Arcadelife is 1.0

iTunes link

Vivid Games website link

Arcadelife played and reviewed this game on:
iPad (OS 4.3.1)

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