Red Ball 3 HD review (iOS/Universal)June 1, 2011
♫ “Yeah, the worst is over now
The mornin’ sun is shinin’ like a red rubber ball”
Arcadelife’s 100th review!
10 word description: Platform physics/action puzzler. 20 levels. Hidden stars & tunnels.
10 word review: Hard, bordering on very hard, yet curiously enjoyable platform game.
You will like this if you enjoy: Red Devil, which is a very, very similar game. Platform games incorporating physics puzzles. Challenging (hard) games.
The good news: It’s hard. That’s actually good news, as there are only 20 levels. Despite the high difficulty and often frustrating deaths and fumbles, it keeps pulling me back for one more go. Many of the puzzles are very inventive and allow for more than one possible solution.
The bad news: It’s hard. What is good news for some may put others off. If you’re prepared to persevere and not expect an easy 3-star victory on your first attempt on every level, well, let’s just say that you have been warned…
Arcadelife verdict: I like this game. There are times when I hated it and wanted to throw it at a wall, but that’s often the sign of a good game for me. OK, I’m strange; I know that. Many times, Red Ball 3 showed me a level where the solution was obvious but I failed dozens of times because either I, or the responsiveness of the controls, wasn’t up to executing the most obvious solution. I blame myself, most of the time. Occasionally, the controls could possibly feel better. There’s a tiny bit of feedback missing when you tap the jump button. Don’t ask me how to make it more tangible, I have no idea.
Overall, Red Ball 3 hits the targets that it’s aiming for. There’s even a level that changes the control method slightly and pays blatant homage to a classic iPhone game. I won’t spoil it by saying which game, or posting any screenshots of it, but it’s worth getting that far to see it for yourself. It’s level 16, if you’re interested…
Arcadelife rating: 79.5/100
Version reviewed by Arcadelife is 1.0
Chillingo / Red Ball 3 website link