Fantastic Knight review (iOS/Universal)June 9, 2011
♫ “Soldier blue in the barren wastes
Hunting and killing’s a game”
10 word description: Classic RPG action adventure, 2 separate, intertwined stories, instant saves.
10 word review: Fantastic. Fast combat; clear, easy interface; looks good; much loot.
You will like this if you enjoy: Classic action RPGs.
The good news: This is a very accessible, entertaining and good looking game. There’s no impenetrable “all your base” translations to impede enjoyment, the combat is fast and fun, and the interface is very easy to read and use, even on the smaller (iPod) screen.
The bad news: Just a few tiny issues I found: The fixed-position up/down/left/right movement pad is OK on the iPod but feels a bit clunky on the iPad. Maybe the iPad version could do with an alternative movement control, such as relative touch/swipe or maybe a movable d-pad? The manual “instant” save is great, however I’ve lost a lot of progress a couple of times from forgetting to save. There’s no autosave at all, such as when moving between zones or entering a building, so you have to be very careful to keep manually saving on a regular basis. Scrolling could be smoother, but many people might find it fine the way it is.
Arcadelife verdict: Overall, this is a great game. It’s a very good example of an action RPG and probably a good introduction to the genre for anyone who hasn’t played one before.
The parallel adventures of the two playable characters make it highly replayable or, as I am doing, a good game to play on two devices (primarily for review purposes) because you can play a different character on each device and not just see the same quests and story twice.
Arcadelife rating: 92/100
Version reviewed by Arcadelife is 1.0.0
Minoraxis / Fantastic Knight website link