
The Dungeon Saga review (iPod/iPhone)
July 6, 2011♫ “You’re indestructible, always believe in … Gold”
10 word description: Puzzle / match-3 /RPG / strategy game. Two playable classes. Endless levels.

You (left) and your AI opponent (right) take turns matching objects. Swords cause damage, potions heal, etc. Kill him before he kills you. Easy...
10 word review: Fun and challenging hybrid. Polished and addictive, keeps you playing.
You will like this if you enjoy: Dungeon Raid, Puzzle Quest, match-3 games with a bit of added depth.
The good news: Instantly accessible gameplay but quite a bit of depth too. The match-3 game requires a fair amount of strategy and the ability to constantly look one or two moves ahead. Graphics are good, RPG elements blend well with the match-3 game, difficulty curve is fairly gentle but you will lose, sooner or later.
The bad news: It seems to be a real battery drainer. Although the game itself, as it stands, is very good, addictive, fun, etc., I think it would be great if some kind of persistent gains were introduced, maybe unlockable character classes or better starting stats enabling you to start playing at a higher level dungeon in a new game. Possibly something for a future update?
Arcadelife verdict: This is a great game. Arguably it’s riding in on the back of Dungeon Raid and Puzzle Quest, but it has enough to differentiate it from those games to make it an easy game to recommend. If you haven’t tried either of those, pick this one first and see what the weird genre mix of RPG/Strategy and Match-3 has to offer…
Arcadelife rating: 84/100
Version reviewed by Arcadelife is 1.0
Gamelab website link
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