BloodRunner review (iPod/iPhone)

September 11, 2011

“The bats have left the bell tower
The victims have been bled”

It's not an endless runner, let's clear that up right from the start

10 word description: Vampire-themed free-scrolling platformer. 60 levels, Retina display, achievements.

That's you, the rather freaky looking black thing with its tongue hanging out

10 word review: Despite the tilt controls, this is a real hidden gem.

Your objective is to reach your coffin in each level. A high score is obtained by collecting all the blood drops as quickly as possible

You will like this if you enjoy: Platform games; Vampire themed games; fairly hard games (this one does get pretty tough).

The level select contains a mini-map of each level - make use of that!

The good news: Graphics, framerate, theme, controls (tilt actually works well in this one, surprisingly), amount of content, variety of obstacles, level design.

Travelling vertically is easy, and not just in the downward direction

The bad news: Although tilt controls do work well, it would be great to have a touch-screen alternative at least as an option. Single death restart (no health / lives) might be too tough for some, although others will love the challenge.

Unsurprisingly, wooden stakes are deadly

Arcadelife verdict: This is a fun platformer that avoids or totally skews several genre standards, completely omitting touch-screen controls and allowing the player character to climb vertical walls. The vampire’s life is constantly running out, hence the need to find and consume every drop of blood in each level. What surprises me most about this game is that although it has tilt controls and a timer (the health/blood thing) – two things I tend to instinctively dislike – I’m having a lot of fun with it. The graphics are very good and framerate is consistently smooth. Deaths are mostly down to rushing and making mistakes, rather than any issues with the controls or collision detection.

Water, also, is not a healthy option for the vampire

Overall, it’s a very enjoyable game that would probably get a lot more player interest and positive feedback if it was updated with a touch-screen option for directional control.

Figuring out when exactly to double-jump is an integral part of remaining alive

Arcadelife rating: 80/100

Version reviewed by Arcadelife is 1.1
iTunes link

BloodRunner website link

Arcadelife played and reviewed this game on:
4th gen iPod Touch (OS 4.3.5)

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