
Gun Fu review (iOS / Universal)
September 15, 2011♫ “Let the bodies hit the floor
Let the bodies hit the floor
Let the bodies hit the floor”
10 word description: Screen tap reaction testing shooter. “10 Trials” and “Onslaught” modes.
10 word review: Very simple, quite stylish, rather addictive, surprisingly hard, definitely fast.
You will like this if you enjoy: Intense reaction games; stylish yet simple action games; casual whack-a-mole type games; Equilibrium (film).
The good news: Judging what is here, rather than what is not, the game is a very intense and stylish test of reaction speed and tapping dexterity. I actually liked the film Equilibrium so I can appreciate what is being attempted in Gun-Fu, although it’s easy to point out flaws and gaping holes in the game’s partial emulation of Equilibrium’s Gun-Kata, in the same way that it is easy to point out plot-holes and the fundamental silliness of the movie. In the genre of minimalistic reaction tap/shooters, Gun Fu has the intensity and graphical style to make it stand out in the churning mass of fruit slicing, vegetable chopping and zombie splatting games.
The bad news: None of the detractions (simplicity, lack of variation in gameplay, graphical monotony) actually spoil the game. They are all part of the design and can’t honestly be singled out as flaws. As a textbook example of “what you see is what you get”, Gun Fu is perfect. The only real complaint I have is that it is almost impossible to get decent screen images of the action while playing, due to the frantic pace of the game and the lag (nothing to do with this game) associated with taking screen shots on an iOS device.
Arcadelife verdict: This is probably the fastest bodycount generator on the app store. It’s simple, fast, mindless and really rather fun; whack-a-mole in a trench coat.
Arcadelife rating: 79/100
Version reviewed by Arcadelife is 1.0.2
Dobsoft Studios website link
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