Limbo review (PC)

November 1, 2011

“Come closer and see, see into the trees
Find the girl, while you can”

10 word description: Indie platform/puzzle adventure. Dark, monochrome visuals. Many deaths.

This is a cheerful game full of pink kittens, right?

10 word review: Intensely atmospheric; evocative and rather excellent art style. Great game.

For some reason this reminds me of going cross country running in school. I hated school

You will like this if you enjoy: Dark and rather disturbing games. Platform games. Puzzle games. Incredibly atmospheric games.

This is not a happy place

The good news: Immediately engrossing combination of art and gameplay. Well considered checkpoints eliminate frustration. The main character and his lonely, dangerous journey tend to evoke real emotions as you play.

The pit is full of spikes. If the small child falls in, he dies - horribly

The bad news: Apparently it’s quite short. I haven’t completed it yet (I’m playing the demo, I admit it), so I can’t say whether this is good, bad or inconsequential. The game is awesome anyway.

Puzzles start off fairly easy. Pull the crate out and climb on it...

Arcadelife verdict: Quite stunning, and something that I’d really like to see ported to the iPad, if only because it would easily be one of the very best games to appear on that particular device.

Arcadelife rating: 90/100

Available on STEAM

Limbo website link

Arcadelife played and reviewed this game on:
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz
Nvidia GeForce GTX 460 (Msi Cyclone IGD5)
4gb RAM
Windows Vista 32 bit
Windows 7 64 bit

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