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Evertales review (iOS / Universal)

November 15, 2011

“Stab, hack, slash kill
Stab, hack, slash kill”

10 word description: A tale of unlikely heroes … Action/platformer, play three characters.

The forest chapter puts you up against mushrooms, spiders, big insects and poisonous plants

10 word review: Good looks, archaic gameplay.  Varied chapters but very short game.

The mage has the prettiest attack effects but he is slow. Mostly, the elf is the best character in any given situation

You will like this if you enjoy: Traditional (i.e. old and generic) console platform/action games. Button-mashers.

Chapter 3 - the sea zone is easily the most impressive

The good news: Pretty graphics. A lot of visual variety between the different zones. Controls are ok. Earning in-game currency for unlocking weapons and outfits is easy (if you don’t mind repeating a few levels). Cloud sync includes all progress including the earned in-game gold.

A friendly ghost pops up to say "Boo" ...

The bad news: It’s a short game. It’s a bit too easy. Not enough is made of the three character types; the Elf/ranged character can do almost all of the game on his own. The puzzles are not puzzling, they just involve sliding a block near where you need to jump over something high, or breaking an object with another object. The action feels a bit sluggish at times.

The sea serpent boss looks great but requires very little skill to beat

Arcadelife verdict: I quite enjoyed this game, despite the fact that it feels like a mediocre game from the very early days of the original Playstation, possibly even further back than that. The variation between the different zones isn’t just cosmetic; the sea chapter – 3 – is probably my favourite and the rocky caverns of chapter 4 are the least imaginative and enjoyable. I don’t mind repeating levels to earn cash, as the levels are quite short and the cash comes in quickly. Unlocking all the weapons doesn’t take too long and the different outfits don’t bring any additional bonuses so there’s no real incentive (beyond OCD) to get them.

I blew 1200 gold on the ninja outfit, just because I could

Overall, the game is not bad but it isn’t really going to blow anyone’s mind and the action is decidedly formulaic and repetitive. Boss fights are incredibly simplistic dodge-hit-dodge affairs, with no advanced tactics or thought required. If you’re after a very basic, pretty looking platform hack-and-slash game that isn’t particularly difficult to beat, it’s worth a look.

Arcadelife rating: 75/100

Version reviewed by Arcadelife is 1.01
iTunes link

Crescent Moon / Evertales website link

Arcadelife played and reviewed this game on:
4th gen iPod Touch (OS 5.0)
iPad (OS 5.0)
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