Snoopy’s Street Fair review (iOS / Universal)November 18, 2011
♫ “From out of the skies a hero arose
A funny looking dog with a big black nose”
10 word description: Help Snoopy, Charlie Brown and Peanuts gang organise street fair.
10 word review: Dodge the IAPs and enjoy a Peanuts themed tycoon game.
You will like this if you enjoy: Snoopy, Charlie Brown, Tycoon games (Fruit Juice Tycoon 2 seems a good comparison). Smurfs’ Village – same company, same IAP model.
The good news: Really good graphics; almost perfect Peanuts visualisation (at least on iPad where I’ve mostly been playing it). Plenty to do and it’s all fun to watch, with lots of animations going on all the time. The in-game money seems to come rolling in fairly quickly, at least quick enough to buy quite a few stalls in the first half hour.
The bad news: I’m the wrong person to review this type of game because I can’t see the point of blowing real money on virtual items, mostly consumables, in any videogame. I know, I know … the model works and these games make lots of money, but that doesn’t mean it’s right and I’m wrong – the world just isn’t that simple, I’m afraid. The bad news here, at least from my perspective, is that a great looking game – that could have been sold for a flat fee without all the rather crazy IAP bundles – will only be fun for me up to the point where spending real money becomes a necessity, when I will just stop playing it. Would I buy this game if it had no IAP and was priced realistically? Yeah, probably, because it’s a very good game.
Arcadelife verdict: I think I covered it in the bad news section. I like the game, and I’ll play it until I hit the IAP wall, then I’ll give up. I’m not saying people are stupid spending real money just to keep playing this kind of Freemium title, just that I’d feel stupid if I ever considered doing it.
Arcadelife rating: 80/100
Version reviewed by Arcadelife is 1.0.1
Snoopy’s Street Fair website link