Lunar Racer review (iOS / Universal)January 5, 2012
♫ “My mind is blazing and we’re escaping the real world
Swing and sway on lunar bay”
10 word description: High-speed, low-gravity moon buggy racing. 12 tracks. Vehicle customisation.
10 word review: Fun moon racing, but vehicle customisation is limited to aesthetics.
You will like this if you enjoy: 2D side-view racing games.
The good news: Very polished, good graphics, pleasant (i.e. not annoying) music. Controls work well, although I’m not 100% sure about the weapon button position.
The bad news: As far as I can tell, from playing the game and doing some online research, the vehicle customisations only affect how the vehicle looks and don’t add any performance or weapon upgrades. Tilt control brings the usual issues on iPad, for me anyway, where it feels more awkward than tilting an iPod/iPhone.
Arcadelife verdict: It’s pretty, the controls are simple and effective, sounds nice through earphones and the racing is instantly accessible and fun. Each track has its own set of goals that can be achieved in separate races, so there’s plenty to keep you interested. Shame the vehicles don’t have performance upgrades but maybe that’s a deliberate choice to prevent issues in multiplayer where no-life 24-hour gamers win by default. (No offence intended. That’s me at the moment anyway).
Visuals – 8/10
Audio – 8.5/10
Controls – 8.5/10
Content – 7.5/10
Fun – 7.5/10
Final rating – 80/100
Version reviewed by Arcadelife is 1.0
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