Roads of Rome review (iPod/iPhone)January 25, 2012
♫ “Take me home, country roads…”
10 word description: Popular PC game redesigned for iPhone. 40 levels. Unlockable mini-games.
10 word review: Very good, plenty of content, suffers slightly on small screen.
You will like this if you enjoy: Strategic time/resource management games. Island Tribe is a similar game.
The good news: It’s a port of an established, popular and, most importantly, a good original game. Graphics are varied and pretty, mission elements and challenge progress consistently, lots of nice little details.
The bad news: Notice how I mentioned “little” details. For me, this game is a bit of a struggle on the iPhone/iPod size screen, both visually and when trying to precisely tap on the tiny resource and road-building icons. I haven’t tried the iPad HD version but I get the feeling it will be much more comfortable to play than this version on the smaller screen. Apart from that, this is a very good example of the genre, although if you’re not into this kind of game, it could seem quite repetitive as all you’re really doing is building roads… a lot of roads.
Arcadelife verdict: Despite my issues with playing Roads of Rome on a small screen, it’s still a very good game and it is definitely playable and fun on iPhone/iPod, you just have to wear your reading glasses and stare very hard at the screen. Or maybe that’s just me! If you own both iPhone and iPad, it might be worth checking out the free iPad version (there isn’t a free iPhone version).
Visuals – 8/10
Audio – 8/10
Controls – 7/10
Content – 8.5/10
Fun – 8/10
Final rating – 79/100
Version reviewed by Arcadelife is 1.0
Realore / Roads of Rome website link