Tiny Ship review (iPod/iPhone)

May 1, 2012

“I’m not growing up, I’m just burning out”

10 word description: Endless horizontal space flight; collect gems, avoid asteroids. Game Center.

The arrows only appear while the controls are being explained, which I tend to like

10 word review: Smooth, fun, but rather limited. Controls may baffle certain brains.

You will like this if you enjoy: Endless games.

The good news: It’s reasonably pretty and quite addictive.

Quick, press down, I mean right, I think...

The bad news: Only one mode. No local (or on-screen while you play) high score. The “left to go up, right to go down” controls make good use of the touch screen but may not suit all players. The sound effectss are abrupt and rather tinny.

Arcadelife verdict: The fundamental game is solid enough, it just needs a bit more polish, maybe some extra modes and your own high score displayed on screen while you’re playing.

Fair enough, but how does this score compare with my previous best?

Arcadelife rating

Visuals – 7/10
Audio – 4/10
Controls – 8/10
Content – 4/10
Fun – 7/10
Final rating – 60/100

Rating categories explained here.
Version reviewed by Arcadelife is 1.0
iTunes link

Tiny Ship website link

Arcadelife played and reviewed this game on:
4th gen iPod Touch (OS 5.1)

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