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Slingshot Racing review (iOS/Universal)

May 24, 2012

“But I’ll throw you one better if you’ve got the nerve
Let’s race all the way to Dead Man’s Curve”

10 word description: Top down racer. One-touch grappling hook control method. Game Center.

10 word review: Innovative control method, pretty graphics, a lot of fun. Recommended.

You will like this if you enjoy: Top down (Super Sprint) style racers but without the various problems associated with standard touch controls.

The good news: The control method is excellent. Graphics and visual effects are high quality. Audio is also very good. Plenty of content, with a variety of challenges and objectives. Overall high level of polish. Fast restart option that is separate from the pause menu. The simultaneous multiplayer (on one device) works really well; there’s also an option to use additional AI cars too, which makes it good for perfecting your technique on tricky tracks.

The bad news: For me, it turns into a slideshow when connecting to Game Center; admittedly, that probably isn’t an issue with this particular game but I tended to notice it a lot. The 3-star (ok, 3 nut) ratings have oddly fluctuating difficulty levels. In the middle of a straight run of 3 stars there can be a track/challenge where it is incredibly hard to get 3 stars. I encountered this more than once and, despite countless retries, those challenges are still on 2 stars. Maybe I’m rubbish but, in that case, how was I able to easily get 3 stars on many subsequent challenges? The races against AI cars are the easiest challenges, often seeming way too easy when compared to other challenges in the same group.

Arcadelife verdict: Minor gripes aside, and those are very minor gripes really, this is a great game. I can’t praise the control method highly enough; once again, someone has taken the time to think about a perfect touch screen control method and then build a game around it, rather than developing a great game and ruining it with awkward, unhelpful controls.

Essentially, you are controlling cornering and achieving the best racing line, avoiding obstacles and collecting items and powerups, by attaching a slingshot cable via tapping and holding. The game selects the nearest grapple point, and in 99.9% of cases it’s the one you wanted, while the car’s speed is handled automatically and often depends on your skill at efficiently sling-shotting the car around bends.

Overall, this is an excellent variation on the top-down racing theme and an easy recommendation.

Arcadelife rating

Visuals – 9/10
Audio – 8.5/10
Controls – 10/10
Content – 9/10
Fun – 8.5/10
Final rating – 90/100

Rating categories explained here.
Version reviewed by Arcadelife is 1.0
iTunes link

Slingshot Racing website link

Arcadelife played and reviewed this game on:
iPad (iOS 5.1.1)
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