My Kingdom for the Princess III review (iPad)August 16, 2012
♫ “Your king-kingdom kingdom kingdom”
10 word description: Time management/sim/strategy sequel. 5 locations, mini-games, Game Center.
10 word review: More of the same, which isn’t necessarily a bad thing.
You will like this if you enjoy: The first two games in this series. The Roads of Rome games. Time management/building games.
The good news: The proven formula is still pretty much intact. It’s visually quite appealing. Mini-games, such as a tap/defence reaction challenge versus waves of attacking wolves, add variety between the standard levels.
The bad news: I have to be honest, there’s not much difference between the three My Kingdom games and the two Roads of Rome games, and they’re not the only members of this genre. Some of the changes to Part III do not obviously improve on the previous games. It’s still not possible to queue actions or cancel actions.
Arcadelife verdict: While this isn’t exactly a massive departure from the first two My Kingdom games, I suppose there is a decent, if clichéd, argument that you don’t need to fix that which is not broken. Personally, I would have liked to have seen some elements that immediately made me think, “Wow, that’s new and different!” but that didn’t happen. The level select screen has been transformed from a pleasant map to some rather large square buttons – an odd design decision that doesn’t feel like an improvement to me.
Overall, if you are a fan of the My Kingdom games (and Roads of Rome, and all the others), you will enjoy playing this one despite the very traditional feel and the lack of significant changes to the formula.
Visuals – 8.5/10
Audio – 8/10
Controls – 8.5/10
Content – 8.5/10
Fun – 8/10
Final rating – 83/100
Version reviewed by Arcadelife is 1.2
Nevosoft / MKftP3 website link