Roger Dean’s “Dragons Dream” – iOS release on Sunday 18th November

November 14, 2012

Here’s something that you’re not going to want to miss – an arcade/endless style universal iOS game built around the artwork of Roger Dean.

Dragons Dream is going to be released on Sunday 18th November. I’ve been lucky enough to get hold of a promo code and I’ve been playing the game a lot since installing it on my two review devices (1st gen iPad and 4th gen Touch).

In the game, you control an auto-flying dragon, tapping the screen to make him flap his wings to ascend. There are two game modes: “Arcade” gives you two minutes to collect as many orbs as possible and crash as few times as possible. “Free Fly” is basically an endless flight that lasts until you collide with a chunk of floating scenery. There is also a third mode, “Visualizer”, but this is more of a screensaver than a game, letting you sit back and watch the dragon fly without assistance.

Arcade mode – click the pic to view hi-res image

The two landscapes are immediately available to play (or watch) and the game has no In App Purchases. I found the game performed well with no issues on my 1st gen iPad and 4th gen Touch. There are Game Center achievements (linked to unlocking artwork within the game) and leaderboards for each game mode within each landscape.

I’ll be posting a full review on Arcadelife on Sunday 18th to coincide with the game’s release. Meanwhile, here’s the trailer…


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