Joe Danger review (iOS / Universal)

January 15, 2013

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10 word description: Motorcycle stunt challenges; new version of Joe Danger for iOS.

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10 word review: Top quality visuals  and presentation with plenty of entertainment value.

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You will like this if you enjoy: All sorts of touch screen gaming elements and a high level of polish. (sorry, I used the P word and I promised I wouldn’t).

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The good news: Very good graphics and effects. The sounds are also good and not annoying. Controls work well, although they can occasionally feel rather unreliable when you’re trying to cram as many tricks as possible into a high-score run. Plenty of content and always a variety of things to do and to achieve on each track.

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The bad news: Ok, it’s a conscious design decision and it probably won’t bother the majority of players, but I found the inclusion of lots of bubble-popping, swiping in response to prompts and generally doing stuff on the screen that isn’t directly related to controlling the bike detracted from the feeling of, well, of riding the bike. Does it make the game less fun? Not really, I just would have preferred more of a focus on using the bike to do everything rather than the QTE / Fruit Ninja aspects of the game.

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Arcadelife verdict: Joe Danger is a fun game on both the iPad and smaller iPhone screen and it also runs well on older devices such as my 4th gen Touch and 1st gen iPad. Although I personally found the reliance on bubble-popping and other casual gaming clichés a little overbearing and distracting as the game progressed, it’s hard to really criticise it for  that because it is an iOS game and also the fact that the majority of iOS gamers are going to find that style of gameplay quite comfortable. Replaying for the score trophy on each track by doing as many freestyle stunts as possible is more fun than trying to complete all the prescribed objectives at the same time.  It would have been nice to see more of an emphasis on giving the player some freedom to complete levels in different ways rather than by doing everything just right.

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Overall, very high production values and a great deal of fun. It’s not a direct port of the Playstation game which works well in its favour; it has been redesigned around the limitations of touch control but doesn’t feel dumbed down or just lazily turned into yet another endless runner. Recommended.

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Arcadelife rating

Presentation – 10/10
Visuals – 10/10
Controls – 8/10
Content – 9/10
Fun – 8/10
Final rating – 9/10


Rating categories explained here.
Version reviewed by Arcadelife is 1.0.1
iTunes link

Hello Games website link

Arcadelife played and reviewed this game on:
4th gen iPod Touch (iOS 6.0.1)
4th gen iPad (iOS 6.0.1)
1st gen iPad (iOS 5.1.1)

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