10 word description: Flick, bounce, roll in mix of pinball and platform game.
10 word review: ZX Spectrum games were never actually quite this ****ing good.
You will like this if you enjoy: Platform puzzle games where you don’t directly control the main character.
The good news: The faux ZX Spectrum styling and blatant plagiarism of classic Speccy games is flawlessly executed. Controls, pretty much perfect although I never really like tilting on an iPad. Gameplay, level design, puzzle elements, constant feeling of satisfying progression, unlocks, no IAPs… there’s no reason not to get this game and every reason to have a great time playing it.
The bad news: Nothing much. I don’t think it has iCloud sync, not really bothered about that. Maybe the progress map could be bigger; again, I don’t really mind.
Arcadelife verdict: Once again, I have a couple of friends to thank for bringing this one to my attention. Ben & QS, again, thank you. Despite playing – and enjoying, yeah I admit it – some of the the recent big name, cash grabbing, gigabyte guzzling, eye candy titles (for which I do, genuinely despise myself, honest), I Am Level is the one game this month – probably this year – that completely restores my faith in iOS game developers.
Ok, if you’re too young to have played Jet Set Willy then the occasionally curious naming of the levels might not be quite so amusing but the game really deserves to be played for what it is, not for what it succeeds so cleverly at both paying tribute to and poking fun at. Get it now, because I said so.
Arcadelife rating
Presentation – 8.5/10
Visuals – 8/10
Controls – 9.5/10
Content – 9/10
Fun – 10/10
Final rating – 9/10
SPEC-TACULAR (Yes, I know. Originality not my strong point)
Rating categories explained here.
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