Uncanny X-Men: Days of Future Past review (iOS / Universal)May 29, 2014
10 word description: Side-scrolling platform fighter; 5 playable X-Men; Upgrades; No IAPs.
10 word review: Leisurely pace and low challenge but generally fun – no IAPs!
You will like this if you enjoy: X-Men; Scrolling beat-em-up games / run ‘n’ gun games. Buying a popular franchise mobile video game once and never being asked to spend any more money on it ever again – wow, I know, what a mind-bending, revolutionary concept!
The good news: Two decent control options. Pretty good graphics throughout. Overall impressive presentation. Good range of playable characters that can be swapped at any time, even mid-mission. Plenty of levels. No IAPs, despite the in-game “XP” currency and loads of unlockable skills, etc.
The bad news: No iCloud sync – this really put me off playing on more than one device. Come on GlitchSoft, add this feature and the game will be about as good as it’s possible to get for a mobile game. Initially, the action feels kind of slow with floaty jumping and weak enemies. Although that feeling never completely goes away, the game never really feels too slow or too easy.
Arcadelife verdict: It’s bizarre that I’m more excited about something that is missing from a game than anything that’s included. In this case, it’s pretty obvious – no IAPs. It’s even the first thing that is mentioned in the app store description so I’m clearly not alone on this one. These days, for a major franchise tie-in mobile game to be released as “pay-once, never spend anything ever again” offering, that’s a huge surprise. Coming in a close second on the surprise-o-meter: this game is actually pretty good.
The gameplay does start off feeling rather slow, with Wolverine (first playable character and arguably the most overpowered once you unlock all his skills and abilities) running in slow-motion with some very floaty jumping. After a few levels, the moderate pace and the floaty jumping start to feel normal rather than a hindrance. Saving up XP points to unlock skills is never a chore; I had enough to unlock all of Wolverine’s skills, plus his third alternate costume, within the first few levels. There’s always the option to go back and improve your star rating (or find hidden lore books) which is a great way to earn some extra XP points.
As soon as a character is unlocked, that character can be chosen to play any level. You can even pause the game at any time in a level and swap to any of your unlocked characters.
The platforming is mostly just basic jumping, with a couple of challenging ascents thrown in occasionally, usually in order to reach a hidden lore book or XP booster pad. The fighting is consistent and fairly simple, with unlockable attack skills assigned to reasonably reliable left/right/down swipes on either the fixed position attack button (my preference) or anywhere on the right side of the screen if you prefer a button-free approach.
Overall, this is a nice X-Men game that proves you really can have a major franchise tie-in on iOS without pay-walls or pay-to-win nonsense. If you’re going to buy one game purely on principle this year to prove that gamers still actually want to play proper games on iOS – you won’t regret making your point with this one.
Presentation – 9/10
Visuals – 8.5/10
Controls – 9/10
Content – 9/10
Fun – 8.5/10
Final rating – 8.9/10
Version reviewed by Arcadelife is 1.0.3
Glitchsoft – X-Men website link