Posts Tagged ‘app’

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Devious Dungeon 2 review (iOS / Universal)

April 21, 2015

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10 word description: Action platform RPG-lite sequel. 3 playable classes. Upgrades. Boss fights.

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10 word review: Bigger, slicker, much harder than the original. Fast-paced fun. 

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You will like this if you enjoy: Action platform games. Simplified RPGs. Trolls. Fireballs. Spike pits.

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The good news: Several hours in, no crashes or memory-leak slowdown; I reckon they’ve fixed or rewritten their engine. Controls are reliable and responsive, although they can’t be customised. Varied and attractive environments, enemies and objects. Progress is well-paced, with permanent checkpoints every few levels. Three save-game slots. Generally a whole load of fairly mindless fun.

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The bad news: Cloud save-game blatantly doesn’t work. Gameplay is repetitive, but this is not necessarily a bad thing as the action is relentless and entertaining.

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Arcadelife verdict: I like it, even the pervasive sense of grinding while battling to reach each checkpoint. It might not exactly bring anything new to the genre, or even to the Devious Dungeon series, but it’s a worthy sequel that is fun to dip into for regular blasts of platforming action. A special mention goes to the long overdue overhaul of the buggy, crash-prone engine that is no longer buggy or prone to crashes. Well done.

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Arcadelife rating

Presentation – 9/10
Visuals – 8.5/10
Controls – 8/10
Content – 8/10
Fun – 8.5/10
Final rating – 8.5/10

KILL KILL JUMP KILL

Rating categories explained here.
Version reviewed by Arcadelife is 1.1
iTunes link

Ravenous Games website link

Arcadelife played and reviewed this game on:
iPhone 6 (iOS 8.2)
4th gen iPad (iOS 8.2)
This review was typed on a Das Keyboard Model S mechanical keyboard – check them out, they’re really rather groovy.
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Midnight Miner review (iPhone)

April 9, 2015

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10 word description: Endless vertical auto-run depth-driller. Permanent upgrades, leaderboard, achievements. 

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10 word review: Addictive, challenging fun. Free with unobtrusive ads – recommended.

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You will like this if you enjoy: Endless runners/diggers. Mining games. Permanent upgrades. 

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The good news: Clean, attractive graphical style that is retro without going into the realms of extreme pixel graphics. Reliable, responsive controls. Great sense of constant progression through affordable (game currency) permanent upgrades and unlockable minerals. No single-use consumable items – yay! Despite being a free game, there is no need to buy any IAPs – progress is constant and swift using just the easily obtainable in-game currency. 

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The bad news: There are adverts, but it’s a free game so what do you expect? They’re not particularly obtrusive and they can be instantly dismissed, not the type with timers where you have to wait before clicking the X to close them.

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Arcadelife verdict: It’s a bit like a twitchy, fast-forward version of Mr Driller or Doug dug, with a lot less strategy but loads more upgrades and unlockable stuff. I tend to avoid free games on principle, but this one actually gives the player a really fun, fully functional game that can be played, rather than an empty hole to throw money into. The upgrades and unlockable minerals can be earned very quickly, rapidly contributing to larger and larger scores. It’s extremely addictive and stands out as a shining light of the free game genre, something against which the majority of other free games, plus a whole slew of paid ones, would struggle to match for pure gaming fun.

Arcadelife rating

Presentation – 9/10
Visuals – 8.5/10
Controls – 9/10
Content – 8/10
Fun – 9.5/10
Final rating – 9/10

ROCKING

Rating categories explained here.
Version reviewed by Arcadelife is 1.0
iTunes link

Developer website link

Arcadelife played and reviewed this game on:
iPhone 6 (iOS 8.2)

This review was typed on a Das Keyboard Model S mechanical keyboard – check them out, they’re really rather groovy.

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Pixel Heroes: Byte & Magic review (iOS / Universal)

March 9, 2015

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10 word description: Turn-based, 3-member party, roguelike RPG quest-em-up.

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10 word review: Very retro, genuinely amusing, old skool addictive loot-tastic fun.

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You will like this if you enjoy: Side-scrolling pixel graphics, turn-based RPGs with a ton of loot, loads of fights, big bad bosses and a sense of humour that consistently hits the mark. 

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The good news: Very entertaining. Fun! Makes the tired clichés of pop culture and self referential humour feel surprisingly fresh and relevant. Controls are pretty much flawless (on iPad). Graphics are as retro-pixellated as the game title promises, and the animations are woefully inadequate in a so-crap-it’s-genuinely-funny way. Loot, levelling, healing, and fighting are all handled so effectively that it takes a while for you to actually acknowledge just how well it all works together. Loads of character classes, an almost infinite number of 3-man teams to choose. Lots of achievements and unlockable characters. No IAPs. No grinding.

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The bad news: Someone isn’t going to like the uber-retro graphics. Too bad, go play some freemium crap instead. Screen layout is a bit ‘could be better’ on iPhone 6, looking like something that happened a few years before widescreen was invented; I don’t care, I play it on my iPad.

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Arcadelife verdict: Here’s the game that made me take a short break from writing my latest Neo-Noir Vampire novel because I wanted to review it so badly. Pixel Heroes is fantastic and deserves to be played and played and played. There are so many stand-out moments, from the bizarre mid-journey encounters and the wonderfully mad bosses to the frequently hilariousrandom comments by the playable characters. Even the advert is genius. Just buy this game.  

Arcadelife rating

Presentation – 8.5/10
Visuals – 8/10
Controls – 10/10
Content – 9.5/10
Fun – 9/10
Final rating – 9/10

HEROIC

Rating categories explained here.
Version reviewed by Arcadelife is 1
iTunes link

www.headupgames.com website link

Arcadelife played and reviewed this game on:
iPhone 6 (iOS 8.1.3)
4th gen iPad (iOS 8.1.3)
This review was typed on a Das Keyboard Model S mechanical keyboard – check them out, they’re really rather groovy.
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Splot review (iOS / Universal)

November 10, 2014

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10 word description: Bouncy platform challenges, 7 worlds. 56 levels. 150 playable Splots.

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10 word review: Walks the thin line between frustration and fun. Very addictive.

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You will like this if you enjoy: Speed-run platformers. Bouncing.

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The good news: Polished, pretty, good control method, loads of levels, no IAPs.

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The bad news: Occasionally frustrating. Gold levels are for masochistic nutters.

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Arcadelife verdict: Bought it, liked it. Due to other commitments, I don’t have time to say much more. It’s a fun game, very slick. You should get it.

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Arcadelife rating

Presentation – 10/10
Visuals – 9.5/10
Controls – 9/10
Content – 8.5/10
Fun – 8/10
Final rating – 9/10

BOUNCY

Rating categories explained here.
Version reviewed by Arcadelife is 1.02
iTunes link

Splot website link

Arcadelife played and reviewed this game on:
4th gen iPad (iOS 8.1)
This review was typed on a Das Keyboard Model S mechanical keyboard – check them out, they’re really rather groovy.
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Inferno 2 review (iOS / Universal)

October 19, 2014

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10 word description: Twin stick action-RPG shooter sequel. 80+ levels. 50 enemy types.

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10 word review: Bullet hell Gauntlet in a Pac-Man style maze. Recommended.

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You will like this if you enjoy: Inferno+, dual stick shooters, arcade games, neon particle explosions.

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The good news: Lovely visual style that enhances all that was great about the original Inferno+. Atmospheric soundtrack and effects. Reliable controls. Weapon and power upgrades that encourage choice and experimentation. Varied level objectives and boss fights that never lose focus on the core elements that make the game so much fun. No IAPs, just a lot of fun. Runs fine on 1st gen iPad.

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The bad news: The overall experience on the smaller screen (e.g. iPod Touch) is not as ultra-cool as it feels on the iPad. Hardly surprising.

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Arcadelife verdict: A great sequel that doesn’t stray too far from the fundamental gameplay and design decisions that made Inferno+ such a cool game. For anyone (like me) who formed long-term emotional relationships with Asteroids and action RPGs, Inferno 2 will simultaneously flick so many pleasure switches that you’ll be falling in love with video games all over again.

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Arcadelife rating

Presentation – 9/10
Visuals – 9.5/10
Controls – 8.5/10
Content – 9/10
Fun – 9/10
Final rating – 9/10

HOT

Rating categories explained here.
Version reviewed by Arcadelife is 1.01
iTunes link

Radian Games website link

Arcadelife played and reviewed this game on:
5th gen iPod Touch (iOS 8.0.2)
4th gen iPad (iOS 8.0.2)
This review was typed on a Das Keyboard Model S mechanical keyboard – check them out, they’re really rather groovy.
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Air Supply – SOS review (iOS / Universal)

September 25, 2014

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10 word description: Jetpac reinvented. Multiple playable characters, boss fights, UFOs, 100 levels..

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10 word review: Insane action. Probably pretty much how Jeff Minter remembers Jetpac. 

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You will like this if you enjoy: Having your faith in video games restored.

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The good news: Relentless Jetpac-inspired shooting action. Trademark Quantum Sheep visuals. Precise, responsive, well-positioned controls. Absolutely loads of unlockable playable characters, colours, music and perks. Perks! Mad – and I mean utterly bonkers – bosses. No IAPs, of course. Great music.

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The bad news: Sheep are NOT molluscs.

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Arcadelife verdict: SOS is Quantum Sheep at the top of his game. This is not Jetpac through rose-tinted specs, this is Jetpac’s hyperactive great-grandson pogo jumping all over your rose-tinted specs and partying hard with recreational pharmaceuticals. And giant, cuddly space-sheep. While it certainly owes its basic gameplay mechanics to the ZX Spectrum classic (Jetpac), SOS swaggers up like the best cover version of your favourite song and just demands to be played until either your thumbs or your battery are exhausted.

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Now get out into space and rescue those sheep!

Arcadelife rating

Presentation – 9/10
Visuals – 9/10
Controls – 9.5/10
Content – 9/10
Fun – 9/10
Final rating – 9.1/10

TRIPPY

Rating categories explained here.
Version reviewed by Arcadelife is 3.3
iTunes link

Quantum Sheep website link

Arcadelife played and reviewed this game on:
5th gen iPod Touch (iOS 7.1.2)
4th gen iPad (iOS 7.1.2)
This review was typed on a Das Keyboard Model S mechanical keyboard – check them out, they’re really rather groovy.
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Goblin Sword review (iOS / Universal)

September 11, 2014

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10 word description: Retro-inspired action platformer with light rpg elements. 48 levels.

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10 word review: A glorious new benchmark for platforming action on mobile devices.

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You will like this if you enjoy: Platform games. Action oriented platform games. iOS games such as Heavy Sword, Devious Dungeon, Swordigo.

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The good news: Gorgeous pixel graphics. Precise, reliable, customisable controls. Classic platform gaming. Lots to see, kill, collect and buy from the merchant (no IAPS). Consistently great performance + small install size. Cool level design with hidden areas, varied environments and loads of different enemies. Boss fights, quests and achievements. 

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The bad news: It’s unoriginal. But who gives a toss about that, if the game is as good as this? Not me, that’s for sure. And, possibly something nobody else would have ever noticed: the title sounds like a casual euphemism for fellatio. 

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Arcadelife verdict: Much like dating a really cute lingerie model and finding out that you not only like the same movies but that she also has a twin sister who is “up for it”, Goblin Sword is so much fun that you’re going to have to keep checking that you’re not dreaming while you play it. Now I’ve given them their app store description quote (you’re welcome), here’s the rest of the verdict: This game is brilliant – buy it now!

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Goblin sword is proudly derivative, revelling in its blatant and unashamed nods to classic platform game standards. At times it feels like a wonderful, animated check-list of all the reasons I love the platform genre so much; the style and attention to detail are part of a deeply compelling and staggeringly impressive tribute to retro games, while more modern touches such as the upgrade shop, mini-quests and multiple level objectives give it all it needs to be an app store winner. It’s getting 10 out of 10 from me because it’s the best thing I’ve played on either of my iOS devices this year, and easily in the top 10 of my all-time favourites.

Arcadelife rating

Presentation – 9.5/10
Visuals – 9/10
Controls – 9.5/10
Content – 9/10
Fun – 10/10
Final rating – 10/10

OUTSTANDING

Rating categories explained here.
Version reviewed by Arcadelife is 1.0
iTunes link

Goblin Sword website link

Arcadelife played and reviewed this game on:
5th gen iPod Touch (iOS 7.1.2)
4th gen iPad (iOS 7.1.2)
This review was typed on a Das Keyboard Model S mechanical keyboard – check them out, they’re really rather groovy.