Posts Tagged ‘PC Games’

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Dark Souls II – Again and again I come back…

December 15, 2013

ds2 logo

No confirmed date for the PC release yet, but it certainly won’t be before March next year. I don’t have a console (or time for epic games like this, really) but I’ll be making room in my life for the PC version as soon as it appears.

That last video is my favourite, because of the music, which is track 10 on this album, Industrial Complex by Nitzer Ebb.

And here are some pictures…

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Volgarr the Viking (PC)

December 12, 2013

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This has been out for a few months, but I only recently spotted it on Steam while I was browsing for platform games. It’s retro hard with a distinct lack (or scarcity, I haven’t figured that out yet) of checkpoints and a combination of level design and enemy placement that is frequently nasty.

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It reminds me of Rygar but it has a bit more variety, particularly with the spears that can be used as a ranged weapon, charged up to deal more damage or cut down multiple enemies, or be thrown at vertical walls to form a makeshift ladder.

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The lack of checkpoints and abundance of death opportunities mean it will have quite limited appeal but, if you’re after a modern take on the brutally hard action platformer genre, you’re probbaly going to enjoy this as much as I do.

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To find out more and see some videos of it in action, here’s the Steam store link: http://store.steampowered.com/app/247240/

Official description: “Remember when games were tough? Return to the Golden Age of arcades with an all-NEW hardcore action experience that pulls no punches. Volgarr the Viking possesses all the hallmarks of the true classics – simple controls, high challenge, and meticulous design – combined with hand-made pixel animation, an epic soundtrack, and buckets of…”

 

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Spelunky (2013) – PC – not quite a review

August 16, 2013

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I played a lot of the original Spelunky (Spelunky World website link) and I was excited to find out there was an updated version coming out. The new version (on Steam here) has the same Roguelike platforming as the original with improved visuals and a lot of small additions and enhancements to the gameplay. Unlockable characters, shortcuts to later levels that you have to earn and a larger variety of enemies are some of the highlights.

Spelunky 2013-08-16 19-58-49-02The shortcut to the second zone (jungle) has to be earned by completing the mine level 3 times and agreeing to provide the tunnel worker with various items so that he can complete his shortcut cavern. It’s a great reward when you eventually get it, as it allows immediate access to the jungle with your full quota of lives.

Spelunky 2013-08-16 21-13-24-64Spelunky in both forms is a great deal of fun, but once you get this version I don’t think you would ever have any reason to go back to the original.

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NinjaBoy web version released

March 24, 2013

ninjaboy - tutorial

I thought the iOS version of NinjaBoy was excellent – reviewed here.

The web version proves that the game is still rock solid and a ton of fun with keyboard control. Find out for yourself by following this link:

http://www.2tonstudios.com/NinjaBoy/NinjaBoy%20-%20Web.html

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Far Cry 3 – Holiday Photos

December 18, 2012

Here are some pictures I took during my recent holiday, sitting in front of my PC:

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Diablo 3 Hardcore Level 60 Achievement

July 18, 2012

After the rather disappointing death of my first hardcore Barbarian at level 58, I started another one. Because that’s what you have to do! So Miss ‘Suicidal’ was created and she’s done rather well…

I’m very pleased to announce that she has managed to fight her way to level 60 after a far less eventful journey than her predecessor, and some extreme shopping on the auction house. Here’s a video of the final minutes of level 59, including the achievement notifications for Level 60 and Level 60 [Hardcore].

Instead of simply replicating exactly what I did on Rollins (the dead character) I concentrated on a far more simplified set of skills and an emphasis on having the highest damage weapons I could get. One advantage of already having taken a character to 58 was that I had a fair bit of gold and some stored gear and gems.

Although Rollins died purely because I made a rather silly mistake (follow the link at the bottom if you want to know more about that) he was always a bit of an experiment and I got a lot of things wrong as far as his skills, gear and levelling progress were concerned. That all helped a lot with Suicidal, who stuck with relatively basic skills and levelled quicker than Rollins by using the best XP farming spots as soon as she was able to reach them in each difficulty level.

In the inventory picture above, you can see Suicidal’s basic stats at level 59, as they were at the start of the final run through “A Royal Audience” before reaching level 60. The only really significant piece of gear there is the spear that has a DPS rating of over 700, making a large contribution to that 10k+ damage statistic.

The skills I used were simple and I didn’t change anything around much unless it was to change a rune. At the start, I assigned two primary skills to the mouse buttons instead of primary and secondary, using Bash and Cleave until Frenzy became available. Later on, I stuck with the following skills once they were all available, only changing a couple at the very end to speed up the risk-free grinding of “A Royal Audience”.

LMB – Frenzy with Sidearm
RMB – Furious Charge with Merciless Assault
1 – Ground Stomp with Wrenching Smash
2 – Revenge with Provocation (Vengeance is Mine earlier)
3 – War Cry with Invigorate
4 – Earthquake with The Mountain’s Call

There’s no Leap or Wrath of the Berserker there and Suicidal didn’t use either of those, or any other skills, because I found them unnecessary based on the way I was playing. I’m not saying this is the “best build” or anything like that, because it isn’t. It just suited the way I was playing on this character. Anything that was too hard to just run up and start hitting, I would kite them into a doorway or narrow path and drop Earthquake and then stun them with Ground Stomp. Occasionally, I’d lure them up to a portal or dungeon entrance, drop Earthquake, enter the portal, wait, go back out and collect the loot.

XP farming spots, which worked best for me during June/July 2012:

Act 1 – The start of the act, up to the point where you go into the door of the cathedral but don’t don’t port into the blue mist.
Act 1 – Crypt of the Ancients (Festering Woods). Clear this while the associated ‘Drowned Temple’ quest is active – don’t pick up the blue glowing quest item – then quit and resume and you will start inside the crypt. On Hell difficulty, this is slightly risky but only in very exceptional circumstances when a very bad elite spawns close to the exit and there’s a very bad champ pack outside the crypt exit – I saw this once in all the time I was doing it.
Act 1 – Leoric’s Manor. Get to the start of the Imprisoned Angel quest. Resuming will place you safely at the door near the waypoint inside the manor. Repeatedly clear the manor in about 60 seconds for a lot of xp.

Act 2 – City of Blood quest, up to and including killing Maghda.
Act 2 – A Royal Audience. Useful at each difficulty level. In Hell, at 59, I was getting over 100k xp approximately every 3 minutes, including quitting and restarting. This is very safe, far safer than trying to complete the Zoltun Kulle missions in those underground zones full of dead ends and dangerous elites & champs.

Act 3 – The start of the act, up to the end of the area where you have to raise the catapults. – Loads of enemies, lots of xp.

Thanks for reading – good luck and don’t forget to pause when it gets too intense!

[Diablo 3 Hardcore Diary – Previous character died at 58]

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Diablo 3 Hardcore Diary – THE END

June 27, 2012

*** Warning – Contains spoilers ***

Death is inevitable. Hardcore Diablo 3 players will tell you that one unavoidable fact of playing hardcore is “You will die“. You agree with them, say that you fully understand, but privately you know that you won’t die, because your hardcore character is special. You … are special. You’re also wrong, so very wrong.

Nightmare difficulty is pretty tough, but some moderately decent gear and a bit of caution will get you through.

Beating Diablo himself the second time on your first hardcore character bestows a sense of invulnerability and supreme confidence. This guy, you tell yourself, can go all the way. It would be wise to treat these feelings of immortality with the contempt that they deserve. Oh yes, the benefits of hindsight are marvellous…

Hell difficulty is quite a step up from Nightmare, but levels in the early 50s can be easily achieved by farming the very first quest … over and over …

… and over again.

Tedious, maybe, but certainly safe. Safe enough to add yet a further layer of ill-advised confidence.

Suitably over-levelled, you will defeat the ‘Hell’ Skeleton King with almost as much ease as you did the previous two times.

Level 56, and now 60 doesn’t just look achievable, it looks easy.

At level 57, I came as close to dying as I ever had. It should have been a warning that I heeded. Instead, I just interpreted it as yet another sign of Rollins’ charmed life. You can probably see where this is heading even if you have’t already scrolled to the end to see the last pictures…

This wasn’t the end, but it was the closest I had come to it so far

Level 58. How hard can it be to get to 60 from here?

Oops!

Less than a single bar of XP into level 58 and I made a very silly mistake. It wasn’t even a hard fight, but I stayed in it longer than I should have and I left a pack of champions wandering around instead of finishing them before taking on The Warden. The Warden didn’t kill Rollins, some lowly insignificant enemy and player overconfidence did. I laughed, more at my own stupidity than anything else, and started another hardcore Barbarian.

67 hours and 35 minutes that I’ll never get back… ha ha

There is poor old dead Rollins, forever remembered in the archive of fallen heroes. The skull helmet is rather appropriate, maybe not the pink armour.

The main difference between Rollins, with his one life, and me – at least he had a life!

[Diablo 3 Hardcore Diary – Go to Level 50]

[Diablo 3 Hardcore level 60 achievement – at last!]