
They Need To Be Fed 3 review (iOS / Universal)
August 26, 201410 word description: 360 degree gravity platforming. Three modes including new adventure mode.
10 word review: Crisp graphics, compelling gameplay, great controls, new modes and fun.
You will like this if you enjoy: Original TNTBF and TNTBF2, action/puzzle platformers with an emphasis on skilful control and timing. All of that in a new adventure / exploring mode.
The good news: It’s more of the same, which is a good thing in this case. Presentation overall is very good, with the clean, crisp visuals and atmospheric soundtrack fans will be expecting. Controls are still great, no real need to change anything there. Adventure mode is probably what I always wanted from the TNTBF games but didn’t realise it until this happened.
The bad news: There’s no freemium IAP rubbish here to waste your money on. Oh, hang on, that’s not bad news.
Arcadelife verdict: They Need To Be Fed 3 is exactly what a sequel should be – faithful to the previous games with enough enhancements to make it stand out as a great game in its own right. The challenge kicks in a lot sooner than it seemed to in the first instalments, with tricky timing and aggressive enemies appearing very early on. For fans of the series this is great as there is no delay before you have to really start playing this, rather than coasting through a long sequence of intro levels. Anyone new to TNTBF is just going to have to deal with the lack of a casual introduction and get on with it!
TNTBF3 is worth getting just for the new adventure mode, which is good enough to be a standalone game. That mode unlocks after you collect 7 crystals, which is achievable upon completing the first 5 levels of world 1. Overall, this is a great sequel, a great iOS game and highly recommended.
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