
Crazy Putt HD review (iPad)
January 21, 2012♫ “I hate golf, ****ing golf, I hate golf, ****ing golf!”
10 word description: Mini golf game. 18 separately themed holes. Drag/release putting.
10 word review: Looks pretty, sounds ok … and I’m afraid that’s about it.
You will like this if you enjoy: A mini golf game that you can complete in a few minutes and not really enjoy playing.
The good news: Graphics are nice. Music (different tune for each hole) is ok. The game is mercifully short.
The bad news: Oh dear … ball doesn’t move like a ball. Ball gets pulled into the hole if it goes anywhere near it, no matter how fast it’s moving. Everything on every hole is one of two things: flat or a wall, no matter what the graphic representation suggests; slopes are flat, sandy bunkers are walls, etc. The restart option has random effects that include bypassing hole one completely, with a hole score of zero for that hole, restarting the current hole, or just crashing the game. It isn’t very much fun. Controls don’t really feel right and you can often get the ball into a spot where it’s impossible to drag back far enough to make the distance needed; there’s even one tee shot where this happens.
Arcadelife verdict: It’s a huge shame, because the game actually looks and sounds very nice. The gameplay, however, totally wrecks everything that the graphics and music are struggling to hold together. The most amusement I got, and this is going to sound like a bitter attempt to make a joke at the expense of the game’s shortcomings – I apologise for that, was a brief laugh at the randomness of the restart option. Until the ball physics are hugely improved and the obstacles are changed to match their visual representations, all I can really do is politely recommend that you don’t bother with this one.
Arcadelife rating
Visuals – 7/10
Audio – 7/10
Controls – 5/10
Content – 2/10
Fun – 1/10
Final rating – 44/100
Rating categories explained here.
Version reviewed by Arcadelife is 1.1
Crazy Putt website link
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